The project evolved from the needs of junctioning the adult and youth education with IT: as the trainees spend a big amount of time in Internet 2.0 environments, there was a lack of educational tools to merge the joy of participating in educational community and to empower multicultural/intergenerational dialogue through a creative procedure able to increase the visibility of those whose social conditions push them aside from social visibility. The project responded by developing an IT tool to support individuals to regain a sense of belonging and to built up their identity telling their stories. The project results are:
– IO1: educational platform on digital storytelling
– IO2: comprehensive Methodological Guide on Digital Storytelling
– IO3: I dig stories toolkit
– more than 40 videos
All the project outputs received a wide impact:
– more than 10.000 viewers of the project activities through the platform
– 8.179 single viewers of the sole project educational open platform
– 1.874 downloads of the sole methodological guide on digital storytelling
– the project reached 532.116 web-receivers through 239 dissemination actions in 24 months of project life
Target Groups
Hard-to-Engage Learners
Methodological Approch
Storytelling
Technical Approach
Interactive Media
Certification, Validation Process
None
Role of Instructor
No need for instructor
Level of Digital Competence Needed
Medium